Typology | Definition | Examples |
---|---|---|
PC-based | Require a connection between an HMD and a computer with advanced computational and graphics capabilities | Oculus Rift S, HTC Vive |
Console-based | Need a connection between an HMD and a gaming console | PlayStation VR |
Mobile | Consist in the integration of VR on mobile devices thanks to specific HMDs | Low-cost HMDs compatible with mobile phones such as Google Cardboard |
Standalone (all-in-one) | They do not need other technologies to work | Oculus Quest 2, HTC Vive Focus, Pico Interactive Neo |