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Table 1 Classification of adaptive iER by Niven, Totterdell [4]

From: Study protocol for a randomised controlled trial to evaluate the effectiveness of a serious game targeting interpersonal emotion regulation in early adolescents

Cluster

Positive engagement

Acceptance

Sub-cluster

Affective engagement

Cognitive engagement

Humour

Attention

Definition

Improve way the target feels about a situation

Change way the target thinks about a situation

Be humorous to communicate validation

Give the target attention to communicate validation

Example

Listen to the target’s problems

Give the target advice

Joke with the target

Make clear you care about the target