Skip to main content

Table 4 Lumosity game for daily, home-based assessment of cognition

From: A pilot protocol to assess the feasibility of a virtual multiple crossover, randomized controlled trial design using methylphenidate in mild cognitive impairment

Domain

Subdomain

Battery

Game

Description

Attention

Divided attention

1

Playing Koi

Feed each fish in a moving school of fish only once

Selective attention

2

Lost in Migration 2

Indicate the direction in which the middle bird in a flock of birds is flying (Flanker test)

Calculation

Numerical estimation

1

Chalkboard Challenge 2

Determine which of two values or equations is greater

Cognitive flexibility

Task switching

1

Ebb and Flow

Indicate the direction leaves are either pointing or moving across the screen

Task switching

2

Brain Shift 2

Rule switching task—answer yes/no questions about letter-number pairs based on location of stimuli presented

Response inhibition

2

Color Match 2

Stroop color-word interference task

Memory

Spatial memory

1

Memory Matrix 2

Memorize locations of tile patterns on grid

Working memory

1

Pinball Recall

Memorize locations of bumpers on grid and use their locations to predict where a pinball will deflect after hitting the bumpers

Working memory

2

Follow That Frog

Remember the path taken by a frog as it hops around on lily pads

Processing speed

Information processing

1

Spatial Speed Match 2

Indicate whether the symbol on the present card is in the same location as the symbol on the previous card (“1-back” task)

Information processing

2

Speed Match 2

One-back task—indicate whether the symbol on the present card matches the symbol on the previous card (“1-back” task)

Problem-solving

Spatial reasoning

2

Masterpiece

Fit different shapes of tiles together to form a predetermined shape

  1. Participants complete six games per day in two alternating, preset batteries, yielding three data points per game per week. Participants are allowed to repeat games in a battery. If games are repeated, the highest score for that day is selected